Been one of my most anticipated titles since it was announced. Looks incredibly ambitious.
Still a lot that hasn't been detailed though, so I'm not committing to it day one. Taking a wait and see approach with it, but if everything pans out like I think it will, it'll definitely be a week one purchase.
"By the most recent calculations, there are roughly 18 quintillion planets in No Man's Sky (that's 18,000,000,000,000,000,000--or 18 billion billion). The game’s world is actually a shared universe, with players connected online, much like how it works in Destiny or World of Warcraft. But No Man’s Sky is so unfathomably huge that it’s unlikely that you’ll ever meet another player. The chance of encountering a friend at some stage is essentially zero."
You’ll be able to explore the universe with a small group of friends, or bump into random travelers. You can help friends to stay alive, or prey on others to survive. Tiny shelters or complex colonies that you build as a team are shared for all players. Fight as a pirate or a wingman in epic space battles with friends and enemies. Race exocraft across weird alien terrains, creating race tracks and trails to share online.
Does anyone have this on PS4?
I have it, I just haven't done anything with it. I'm wanting to work it into the rotation though since it seems the last few updates have made it a much better game.
I just couldn't get into this. The clunky and non intuitive menus and interfaces get in the way, just for starters. I just found the entire thing to be rather tedious and a lot of "3 steps to do what 1 step ought to do" and so forth. It's a great idea on paper but IMO fell way short here.
I'm enjoying it a lot more on my current game save. I'm not really rushing through the quests, I'm focusing on staying in my system and farming what I can from the planets in the system and selling it. And working on my base and the various quests for the workers on it.
Having a base is great, because on my home planet I can use the teleporter in the base to go to the space station to sell my stuff without having to take the time to fly to and from.
It starts very slow. There's a lot of doing relatively nothing because getting somewhere takes time. I still have all my crappy starter stuff because I don't have the Units to get any of better items.
Having a lot of fun with it since I weathered the beginning and began to get into it.
Multiplayer Team up a small team of friends and explore the universe together, or be joined by random travellers. You can help friends to stay alive, or prey on others to survive. Tiny shelters or complex colonies that you build as a team are shared for all players. Fight as a pirate or a wingman in epic space battles with friends and enemies. Race exocraft across weird alien terrains, creating race tracks and trails to share online. Character customisation allows you to personalise your appearance.
Visual Overhaul The game is fully playable in third or first person, both on-foot and in ship. Planetary rings and improved space visuals make space more beautiful than ever. Dramatically improved planetary terrain generation, ground textures, water and clouds bring the environment to life. Significantly more detail added to ships, NPCs and buildings.
Unlimited Base Building Bases can now be built anywhere on any planet. Dramatically increased base building complexity and size limits. Hundreds of new base parts. Own multiple bases.
Command Freighters Assemble and upgrade a fleet of frigates and command them from the bridge of your freighter. Send your fleet out to into the universe, or deploy them to help you as you explore a specific system. Improved freighter base building allows a truly custom capital ship. Invite your friends aboard and take on challenging multiplayer missions from the Galactic Commision Station on your bridge.
Next pushed me off the fence. I had $20 sitting in my Steam wallet from some refund I had a while back so I used it on the sale towards this. Ten bucks out of pocket. Right now I see Walmart running the PS4 version for ten bucks right now, too. Lots of crazy sales going on which were well time with what's essentially a soft reboot of this game.
I honestly can't believe how much better this game is now. It still has some growing pains and some other oddities but for me it's the difference between "hate" and now "like to strongly like."
Hello Games is headed for an astounding road to redemption story of all time in videogames if they continue at this rate.
If this game had come out two years ago in the shape it's in right now things would have been very different. As it stands, they're headed well upwards anyways.