Definitely going to be hard to salvage, if it's even possible. Frankly, at this point I think Dragon Age will be end for BioWare.
It was delayed once, the one rumor was that it would be delayed until next gen because of the shape it was in and then BioWare came out and said it wasn't be delayed again. It should've been. Especially given the issues we all now know they were having with it.
They're definitely going down; I really don't see too much of a way out for them.
If it comes out, the next Dragon Age will have to be insanely good. BioWare name means little now, and after two failures I don't think you'll see too many pre-orders for it.
I fear they're going to be the next Visceral Games.
Sad thing is, Anthem's gameplay was fun early on. It just stopped being fun, for me anyway, once it became apparent that the endgame was literally just going to be running a stronghold on a higher difficulty hoping for loot that rarely dropped and wasn't really that meaningful in the first place. Coupled with all the bugs, poor design choices, and extremely repetitive mission structure and rather boring location, the game just wasn't going to have the play every day appeal that looters should have.
I think what we saw as Anthem now (judging by ALL that input).. is really a year and half scrambled multi reiteration panic reboot.
I have NO doubts the original plans were a money trap and pay to play beyond imagining that would have pushed the boundaries practically to gambling... and then Star Wars Battlefront 2 happened and the blow up from that (which I was glad for) and that, along with everything else, changed everything.
There is NO way this game reflects 6-7 years of work. The amount of time and money wasted here is staggering. Again, there is plenty of blame to go up and down and all around. As much I'd love to I can't even blame "just EA" for this.