Intensity, strategy, and an emotional combat connection between Kratos and his son Atreus, is what Santa Monica Studio wants you to feel in the new combat system for God of War. This combat moment with the deadly Draugr’s in the Huldra Mine, in the middle of mayhem, is a perfect example of how Kratos and Atreus can take down their enemies, together, in the brutal Norse wilds as they fight to fulfill a deeply personal quest.
Looks great, but man I really hope that kid doesn't talk the entire time because that stuff gets old.
The new combat system looks good. GoW was always a buttom masher with a ton of QTE's, so this looks to be a nice step to freshen it up (and I enjoyed all of the previous mainline GoW games).